Saturday, 17 May 2014

Project Name: ETL

Have you ever wanted to watch an RPG being made, from the ground up? Does talk about BBcode, image compression, and Functions turn you on? Are you looking for a professional, talented, and sexy person to look up to? If you answered "Yes" to any of these questions then you are in the right place. Not only am I sexy but I am also very professional at being a professional and designing professional games. As I always say, "You don't need experience, if you have passion".

ETL is the next best thing to hit the mobile platform. ETL is being compared by critics to such popular titles as Final Fantasy 7, Chrono Trigger, That RPG, World of Warcraft, Mario Kart U and many other "AAA" RPGs.

ETL is...
  • Targeting mobile devices.
  • Designed by a guy named Stephen.

  • Icons for changeable utility page.
  • Controllable Utility window on the HUD.
  • Shadowed icons for GUI armor/weapon page.
  • Triggers for changing maps.
  • Supply Shop map/NPC/GUI.
  • Weapon/Armour Shop map/NPC/GUI.
  • Error messages and NPC dialogue windows. (Text updated as needed)
  • Inventory System. (Needs further testing)

To-Do List
  • Player Stats. (STR, DEX, Attack Speed, Armour, Evasion, etc)
  • Level/XP system.
  • Save slots. (3)
  • Achievement System.
  • Arena Battle system. (1v1, 2v2)
  • Ranged Attacks and Spells.
  • Buff and de-buff system.
  • Enemy AI.
  • Beastiary.
  • Equip-able Items.
  • All audio.
  • Questing framework.
  • Update the To-Do list.

No comments: